A downloadable game

Description

The Last Bastion is a First Person Survival Shooter in an apocalyptic environment. The Objective of the game is to defend a level against waves of robots using weapons and various equipment scattered around the level. We designed this game around VR, which is how the player will interact with the world and its objectives. 

Development Team

Game Artist - Alejandro Rojas

Game Designer - Calvin Hingle, Reuben Nash

Game Modeller - Calvin Hingle, Jaden Streeting, Reuben Nash

Studio Director - Justin Carter

Producer - Ann Stevens

Unity Assets

Unreal FPS: https://assetstore.unity.com/packages/templates/systems/unreal-fps-81972

Playmaker: https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368

Third Person Controller -Shooter: https://assetstore.unity.com/packages/templates/systems/third-person-controller-shooter-template-84583

Story

Fast forward to the year 2068, Humanity has been overrun on a global scale by robots, majority of the worlds population has been killed off. It is your job as a soldier for the resistance is to acquire any remaining structures for the military to use as a base of operations to take back control of the world.

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